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Category Archives: Eco-Machines Machines

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By some divine intervention Ive managed to finish up EVERYTHING up to Actualisation to give this term a hardcore Actualisation. A bit too late, since, now that I layout my table of contents, there is this horrible black hole in the Actualisation section… do I have a very dense environment, super ms, digital and physical testing and no actualisation (architecture)?? Hardcore actualisation pending this weekend.

Things in red are pending. I know… cybernetic diagram is still missing… and coastal relignment has some seriosu socioeconomis I cannot miss out to present: fish farms, sea shell farms, agriculutral potential, sailing, conservation park. These are key to define program.

So.. this blog is getting a bit dusty and with a stench of mothballs: Easter update 01

Im laying out everything to work as manual that can be sent to a printshop and binded. Ive left the 1cm in the middle with the new layout and put everything by chapter of the Manual.

Since the material system is what i have mature enough, ive started with that, also to get every bit of work ive done on it included, from the branching studies to how i got to the final component. Im still working on the coherence, but hopefully itll make some sense or at least, be marginally understandable.

I even got the BIG FAT CATALOGUE from 1st term out from Rhino… after 5 crashes and risking a RAM meltdown, but its out in a harmless .ai format. 🙂

Next upda,te when the layout is done, the revamped environmental section with the water persistancy diagram, marshland formation diagram and marshland ecology and sediment deposition diagram. Stay tuned.

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black_logic_branching.pdf

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black_logic_scaling.pdf

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black_logic_rotation.pdf

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black_logic_grid_descriptions.pdf

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black_logic_grid.pdf

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black_logic_stacking_renders.pdf

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While Im inputting my MS guys I am leaving a lot of indicators, angle lines, points and contour lines so that all the work ive put into 3d-fying my MS can be also be seen when deployed on site (also good material that can be used for a very sexy diagram). The landscape is populated by the logic of the MS, but then, eventually, starts to deform the original logic into something that works with it. How to verifiy this? Putting these critters into a water tank and let the sediment flow!

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I am doing the catalogue variations of the rotations the components have to go through when they stack. The resulting terrace effect and the gaps, or lack of, is what Im diagramming now, then, BRUTALLY deployed in my voronoi cells.

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Guys, opinion, please… white or black???

3mm lasercut MDF

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Finally its happening…

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By inputting a branching pattern in the voronoi cell and avoiding overlapping, I had to jump into the 3rd dimension! The branching now widens as it has to distribute itself within the confinement of the voronoi cell, which in turns responds to the potential tracing of an erosion network that the netlogo is able to pick up. From the Paradigm Shift moment of the netlogo simulation as my ecomachine, that “colonises” the gradient (e.g. landscape), defining points of branching in the eroding trail, then with the voronoi logic tesselating these erosion nodes into defined regions and then, finally, distributing my branching networks in relation to the voronoi cells and specifying the density, direction and volumetrics by their engagement with the cell and other cells, finally, the catalogue becomes somwhat performative and responsive to an environment.

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For this year, two words: points and layers!

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But what is this?? These are branching that respond to sedimen trapping. The delaunay triangulation helps me get the areas of sediment trapping when the branching system starts to get complex. The widerning of the branching to avoid branches to cross each other reveals more trapping area of sediment. The overlapping branches however show a much intense surface area in cavities within the branching network. These two aspects (optimum surface area and redundant area) are things worthy of exploring. More on it on tomorrows tutorial…

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Some sketch renders on how Tidal Restrain can start to populate the landscape, trapping sediment and setting up the marshland condition.

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There is something about the branching as it gets narrower in the base and the components start to build up that is reminiscent of density, of stacking, of porosity that wasnt evident in the catalogue and only when its material it becomes evident in the so many other possibile arrangements the components can adopt. I am being metaphorical, not until I test these guys.

NEXT STEP: build a tank and start test these guys with real sediment. Model has to be redone with a sturdier material that can be tested with water flowing ove and over agai (akin to the youtube video of the shoreline)
NEXT STEP: setup a netlogo 3d simulation to test all my variations of these arrays under the sediment 2d model with added criteria such as build up of sediment in areas and not just a clean undifferentiated blue field.

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For sediment to deposit a system of catchment is needed. Spartina Anglica is a type of cordgrass found in slatmarshes and estuaries that is an sediment trapper thanks to its intricate root system and aggressive propagating capacity. My Y-component can simulate that density of the root structure of Spartina in order to get the sediment trapped in the needed areas.

The current issue with Spartina is that it blocks natural formation of salt marsh as it heavily colonises the intertidal zone and not allowing halophytic (salt loving) and other types of reeds to colonise progressively. This example then informs me on a maximum density cap that I should aim for my sedimentation entrapments. Too much sediment too quickly and you create a reed terrace.

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I had to visualize how the components behave with each other so I did this sketch model of the tree structure. Definteley, there are more configurations that the component can adopt that exceed the catalogue rules when it becomes a 3d system.

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And the inspiration for this important decision:

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3 types of grid Ive explored:

Delaunay triangulation: works like voronoi in linking up the space into a fixed geometry and, like voronoi, picks up the area densities. This test was done from the poins from the splitting tributaries of the Greenborough Marsh in the estuary.

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Regular mesh derived from points: this one is very good although Im having problems getting the direction of the diagonal segments, still… it resembles the NetLogo 3D one which is good to show deformation and variation in topography consistenly and uniformly.

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Displacement bump map in rhino… this one is not working for SR2 issues with my Rhino, but Im working on it to make it work!

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From the polar arraying exercises, this extruded versions is the one that resembles more the field of components that could act as tide modulators.

Currently in production: Some paraclouding testing field arrays of my “Y” component in relation to bathymetry.